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OGF2.0 Gallery and Blogs Update |
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Written by Webmaster
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Wednesday, 01 October 2008 01:41 |
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In an effort to post more news more frequently: Heres an update on the what, how, and why of the new gallery system, and a note about the future of the gallery. Then a few notes about blog usage. After that feel free to discuss this article on the forums. |
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OGF2.0 Sept-08 Status Update |
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Written by Webmaster
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Saturday, 20 September 2008 18:02 |
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Been a while since the last formal update and not everyone keeps an eye on the forums. This should get everyone up to speed. After you read over this feel free to discuss this news article on the forums. Contents: - Summer Hiatus
- New Think Tank Forums
- New Link Directory
- Development Notes
- How to Help
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Written by Webmaster
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Saturday, 02 February 2008 12:23 |
IRC Servers and Channels Note: We are planning to add chat services for Jabber and voice chat (probably Team Speak), as well as a web based IRC client. The need for a dedicated IRC server is still being assessed. To add your IRC server and channel to this list just post a note on the forums or mention it on #OpenGameForge. |
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Last Updated ( Monday, 22 September 2008 13:44 )
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Openlancer Status Update! |
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Written by Webmaster
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Wednesday, 09 July 2008 01:49 |
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The code on SourceForge is out-of-date and not being used. It should've been deleted a while ago but was kept as reference. It'll be moved to an archive soon. The reason we're not using that code is because dotCOM has been working with the team over at OpenGameEngine (OGE - http://www.opengameengine.org), who is developing, and almost finished with, a complete game engine, linking all necessary components - graphics, sound, networking, etc. The code that is on SF is our previous programmer's attempt at creating an engine and bringing everything together. The code isn't that advanced, could use a lot of work, and overall would take more time to create than it would to just use OGE. |
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Last Updated ( Monday, 29 September 2008 20:35 )
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