Serious discussion about all aspects of open source game development. Feel free to start a new topic. Please keep discussion on topic. Productive threads will be summarized and posted as articles. Strictly moderated.
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- Think Tank Improvements
by MegaBurn » Thu Jun 03, 2010 11:22 pm
- 0 Replies
- 74 Views
- Last post by MegaBurn
Thu Jun 03, 2010 11:22 pm
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- Assessing OpenGameForge
by MegaBurn » Tue Jun 30, 2009 4:22 pm
- 1 Replies
- 82 Views
- Last post by matthaus
Thu Sep 24, 2009 12:39 pm
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- Think Tank Forums Overview
by MegaBurn » Sun Jul 05, 2009 8:00 am
- 0 Replies
- 65 Views
- Last post by MegaBurn
Sun Jul 05, 2009 8:00 am
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- FOSS Game Development Model
by MegaBurn » Sun Jun 27, 2010 11:48 pm
- 4 Replies
- 185 Views
- Last post by MegaBurn
Wed Jul 14, 2010 8:04 am
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- Cloud Community Software
by PhycoFalcon » Tue Jul 13, 2010 9:12 pm
- 0 Replies
- 49 Views
- Last post by PhycoFalcon
Tue Jul 13, 2010 9:12 pm
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- Cloud-based Browser Games
by PhycoFalcon » Mon May 31, 2010 5:03 am
- 7 Replies
- 184 Views
- Last post by NPSF3000
Thu Jun 24, 2010 1:46 am
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- Human Expansion into Space
by MegaBurn » Wed Jun 16, 2010 6:15 am
- 3 Replies
- 134 Views
- Last post by dotcom
Fri Jun 18, 2010 6:54 am
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- OGF Leading or Following Revisited
by MegaBurn » Sat Jun 05, 2010 2:14 am
- 1 Replies
- 65 Views
- Last post by Rinso
Sun Jun 06, 2010 4:08 am
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- Another Multiverse
by MegaBurn » Sat Jun 05, 2010 5:07 am
- 1 Replies
- 66 Views
- Last post by Rinso
Sun Jun 06, 2010 3:58 am
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- Casual Mini-Game Design Discussion
by MegaBurn » Thu Jun 03, 2010 10:56 am
- 0 Replies
- 70 Views
- Last post by MegaBurn
Thu Jun 03, 2010 10:56 am
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- How To Work Player Creativity Into a Game Design?
by MegaBurn » Mon May 24, 2010 1:04 pm
- 5 Replies
- 72 Views
- Last post by Rinso
Thu May 27, 2010 12:38 am
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- Which game should kick off the mod-forges?
by MegaBurn » Sun Jul 05, 2009 5:25 am
- 6 Replies
- 162 Views
- Last post by dotcom
Tue May 25, 2010 12:45 am
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- How To Handle Competitive Community Based Content Creation?
by MegaBurn » Mon May 24, 2010 3:04 pm
- 0 Replies
- 48 Views
- Last post by MegaBurn
Mon May 24, 2010 3:04 pm
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- Socially Iterated Storylines To Drive Gameplay Progression
by MegaBurn » Mon May 24, 2010 12:46 pm
- 0 Replies
- 47 Views
- Last post by MegaBurn
Mon May 24, 2010 12:46 pm
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